After all, the Season Pass split the player base into people with the DLC and without, preventing them from enjoying new maps and game modes together. When Electronic Arts announced at E3 that it was scrapping the Season Pass model for Battlefront II, the move was met warmly by players. I would suggest that it has also provided a model for publishers to follow in the future. The run-up to launch for Star Wars: Battlefront II has been, to put it bluntly, a fiasco.
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